canyonwalker: Roll to hit! (d&d)
I've written recently that I'm getting a D&D adventure started. Sometimes, though, getting started is hard. Like, I have an idea of the theme or setting upon which I want to base the game, but I'm not sure what the story should actually be. Other times I've got the kernel of an idea, and it's elaborating it into a storyline with plot points and multiple encounters that's difficult. I figured generative AI could give me a hand at these challenges.

I used Google Gemini to assist with fleshing out two adventures. In one I described the basic setting and prompted "It should include undead among the monsters" and asked the AI to elaborate the major plot points and encounters of the adventure, and to detail the villain. In the other I described an initial encounter I imagined and asked what it might lead to.

In both cases AI was very helpful. It came up with creative ideas for encounters and summarized them as key points in a storyline. The AI even prompted me to ask it followup questions, like "What might be the villain's motivations?", "What help could a key NPC provide?", and "What are some unique magic items involved in the story?"

While the AI was helpful it also made mistakes. When I described this to a few friends recently, one jumped in with, "It's important to proofread what AI gives you!" That's true but it's not the problem I had. While we've probably all seen fails reposted online where a student copy-pasted an AI answer including the prompts, thus revealing that they were so lazy in using AI they didn't even read what they copied, there are failure modes in AI that go well beyond what can be solved with basic proofreading. These projects demonstrated that using AI requires you have significant domain knowledge to check its output.

The errors I caught were ones where the AI cited D&D rules and had them wrong. For example, it listed the wrong Challenge Ratings (CRs) for about half the monsters it put in the adventures. CRs are simple data lookups from monster stat blocks. It shouldn't be hard for AI to get them right. But they were wrong— and deadly wrong in at least one case. If I didn't know so many CRs by heart I might have taken an encounter with a recommended monster way too tough for the party.

In another instance, the AI assured me that the party of the 4th level characters (a detail I specified) would have key spells like Fireball and Cure Disease to overcome specific challenges. Well, those spells are both too high level for 4th level characters to get. When I challenged the AI on how 4th level characters would get such spells, it initially offered me a spirited— and completely bullshit— defense of its creation. When I challenged it a second time it admitted that it made a mistake.

"Okay, now go back and revise the encounters to correct this mistake," I prompted it. And, to its credit, it did! But the problem remains that I had to have significant domain expertise to fact-check what the AI was giving me.

canyonwalker: Roll to hit! (d&d)
Just knowing that there was a Dungeon Hobby Shop Museum, dedicated to the history of Dungeons & Dragons (D&D), in Lake Geneva, Wisconsin was enough to justify an easy afternoon trip out there from my sister's house 45 minutes away. But wait, there was more! In addition to, well, the lake, there was also the house Gary Gygax lived in and not one but two memorials to Gary Gygax: a Gary Gygax memorial bench in the lakefront park, and a Gary Gygax memorial brick in the plaza.

A brick.

"It's a brick," I repeated to my spouse as she kept reading from the things-to-do-in-Lake-Geneva list she found online.

"Yes," she gushed, "A brick dedicated to Gary Gygax and—"

"But it's just a brick. One brick."

"Yes, and we can see—"

"How far are we going to walk to see a brick?"

The answer, BTW, was almost a mile. But it was a pleasant mile because the weather was nice and we made lots of jokes along the way— about us being characters in a horror movie, or possibly foolish adventurers in a D&D game, walking into a horde of cicadas. Plus Gary Gygax's house was on the way.

And it did take a bit of searching once we got to the location, but we found the Gary Gygax Memorial Brick!

The Gary Gygax Memorial Brick in Lake Geneva, Wisconsin (Jun 2024)

It would have been perfect, of course, to roll my dice on this memorial brick. Legend has it that a d20 rolled on this brick will roll 20s twice as often and never a 1 thereafter!

Alas I didn't pack any dice on this trip. We actually did plan to buy dice at the dungeon hobby shop museum— a shrewd suggestion by my brother-in-law— but then the museum was closed when we arrived. So we arrived at this d20 memorial brick empty-handed. There would be no blessing of dice.

Down by the waterfront was also the Gary Gygax Memorial Bench, the things-to-do-in-Lake-Geneva list told us. There was even a photo of it, so it we knew it's real— or at least was real as of when the photo was made last year. We reconnoitered most of the park without finding it. Then, in the distance on the other side of the library, I spotted a dragon! Surely the Gary Gygax Memorial Bench would be the one next to the dragon sculpture....



Alas, there was no memorial placque on the bench in front of the dragon. We left the park without finding the special bench. ...But that was okay because at least we found the brick, right?! 🤣

Cicadas, part 3

Oh, and we found a lot more cicadas. The place was lousy with them. They were bouncing off our faces, landing on our shoulders, getting squished underfoot, etc. We also spotted this:

Cicadapalooza! Too bad we were a day late to Lake Geneva. (Jun 2024)

CICADAPALOOZA!

I'm not sure what Cicadapaloooza is... like, do people dress up as 6-foot tall cicadas? Are there cicada floats? Deep-friend cicadas on sticks?... but it sounds metal. Too bad we were a day late.



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canyonwalker

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